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Controller Class Reference

Public Member Functions

 Controller (Playground *pg, LvlCount *lc)
void reset ()
void keyAction (int id)
void startGame ()
void quitGame ()
void setNetwork (CL_String8 nick, CL_String8 ip, CL_String8 port)
void startNetwork ()
void endNetwork ()
int getLives (int i)
int getRemainingTime ()
bool isPaused ()
bool isNetworkSet ()
Area getArea ()

Public Attributes

Clientclient

The documentation for this class was generated from the following files: